Rope::applyImpulseToCloth

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Syntax

mp.game.rope.applyImpulseToCloth(posX, posY, posZ, vecX, vecY, vecZ, impulse);

Required Arguments

  • posX: float
  • posY: float
  • posZ: float
  • vecX: float
  • vecY: float
  • vecZ: float
  • impulse: float

Return value

  • Undefined

Example

// todo

See also

Template:Rope s function c