Player::taskSeekCoverToCoords

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from michael2:
Player::TASK_SEEK_COVER_TO_COORDS(ped, 967.5164794921875, -2121.603515625, 30.479299545288086, 978.94677734375, -2125.84130859375, 29.4752, -1, 1);


appears to be shorter variation
from michael3:
Player::TASK_SEEK_COVER_TO_COORDS(ped, -2231.011474609375, 263.6326599121094, 173.60195922851562, -1, 0);

Syntax

player.taskSeekCoverToCoords(x1, y1, z1, x2, y2, z2, p7, p8);

Required Arguments

  • x1: float
  • y1: float
  • z1: float
  • x2: float
  • y2: float
  • z2: float
  • p7: unknown (to be checked)
  • p8: Boolean

Return value

  • Undefined

Example

// todo

See also