Player::specialAbilityChargeAbsolute

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p1 appears as 5, 10, 15, 25, or 30. p2 is always true.

Syntax

mp.game.player.specialAbilityChargeAbsolute(p1p2);

Required Arguments

  • p1: int
  • p2: Boolean

Return value

  • Undefined

Example

// todo

See also