Player::setVoiceFxDistortion

From RAGE Multiplayer Wiki

Syntax

player.setVoiceFxDistortion(fxHandle, {
    fGain,
    fEdge,
    fPostEQCenterFrequency,
    fPostEQBandwidth,
    fPreLowpassCutoff
});

Required Arguments

  • fxHandle: int The effect handle.
  • fGain: float Amount of signal change after distortion, in the range from -60 through 0. The default value is 0 dB.
  • fEdge: float Percentage of distortion intensity, in the range in the range from 0 through 100. The default value is 50 percent.
  • fPostEQCenterFrequency: float Center frequency of harmonic content addition, in the range from 100 through 8000. The default value is 4000 Hz.
  • fPostEQBandwidth: float Width of frequency band that determines range of harmonic content addition, in the range from 100 through 8000. The default value is 4000 Hz.
  • fPreLowpassCutoff: float Filter cutoff for high-frequency harmonics attenuation, in the range from 100 through 8000. The default value is 4000 Hz.

See also