Player::setVisualFieldMinElevationAngle

From RAGE Multiplayer Wiki

This native refers to the field of vision the ped has below them, starting at 0 degrees. The angle value should be negative.
-90f should let the ped see 90 degrees below them, for example.

Syntax

player.setVisualFieldMinElevationAngle(angle);

Required Arguments

  • angle: float

Return value

  • Undefined

Example

// todo

See also