Player::setVisualFieldMaxElevationAngle

From RAGE Multiplayer Wiki

This native refers to the field of vision the ped has above them, starting at 0 degrees. 90f would let the ped see enemies directly above of them.

Syntax

player.setVisualFieldMaxElevationAngle(angle);

Required Arguments

  • angle: float

Return value

  • Undefined

Example

// todo

See also