Player::setRandomComponentVariation

From RAGE Multiplayer Wiki

p1 is always false in R* scripts.

Quick disassembly seems to indicate that p1 is unused.

List of component/props ID
gtaxscripting.blogspot.com/2016/04/gta-v-peds-component-and-props.html

Syntax

player.setRandomComponentVariation(p1);

Required Arguments

  • p1: Boolean

Return value

  • Undefined

Example

// todo

See also