Player::setParachuteTintIndex

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Tints:
None = -1,
Rainbow = 0,
Red = 1,
SeasideStripes = 2,
WidowMaker = 3,
Patriot = 4,
Blue = 5,
Black = 6,
Hornet = 7,
AirFocce = 8,
Desert = 9,
Shadow = 10,
HighAltitude = 11,
Airbone = 12,
Sunrise = 13,

Syntax

player.setParachuteTintIndex(tintIndex);

Required Arguments

  • tintIndex: int

Return value

  • Undefined

Example

// todo

See also