Player::setIkTarget

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Syntax

player.setIkTarget(p1, targetPed, boneLookAt, x, y, z, p7, duration, duration1);

Required Arguments

  • p1: int
  • targetPed: Ped handle or object
  • boneLookAt: int
  • x: float
  • y: float
  • z: float
  • p7: unknown (to be checked)
  • duration: int
  • duration1: int

Return value

  • Undefined

Example

// todo

See also