Player::setHeadOverlayColor

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Used for freemode (online) characters.

ColorType is 1 for eyebrows, beards, and chest hair; 2 for blush and lipstick; and 0 otherwise, though not called in those cases.

Called after SET_Player_HEAD_OVERLAY().

Syntax

player.setHeadOverlayColor(overlayID, colorType, colorID, secondColorID);

Required Arguments

  • overlayID: int
  • colorType: int
  • colorID: int
  • secondColorID: int

Return value

  • Undefined

Example

// todo

See also