Player::setEnveffScale

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Values look to be between 0.0 and 1.0
From decompiled scripts: 0.0, 0.6, 0.65, 0.8, 1.0

You are correct, just looked in IDA it breaks from the function if it's less than 0.0f or greater than 1.0f.

Syntax

player.setEnveffScale(value);

Required Arguments

  • value: float

Return value

  • Undefined

Example

// todo

See also