Player::setDecoration

From RAGE Multiplayer Wiki
Jump to navigation Jump to search

Applies an Item from a PedDecorationCollection to a player. These include tattoos and shirt decals.

collection - PedDecorationCollection filename hash
overlay - Item name hash

Example:
Entry inside 'mpbeach_overlays.xml' -
<Item>
<uvPos x='0.500000' y='0.500000' />
<scale x='0.600000' y='0.500000' />
<rotation value='0.000000' />
<nameHash>FM_Hair_Fuzz</nameHash>
<txdHash>mp_hair_fuzz</txdHash>
<txtHash>mp_hair_fuzz</txtHash>
<zone>ZONE_HEAD</zone>
<type>TYPE_TATTOO</type>
<faction>FM</faction>
<garment>All</garment>
<gender>GENDER_DONTCARE</gender>
<award />
<awardLevel />
</Item>

Code:
Player::_0x5F5D1665E352A839(PLAYER::PLAYER_Player_ID(), GAMEPLAY::GET_HASH_KEY('mpbeach_overlays'), GAMEPLAY::GET_HASH_KEY('fm_hair_fuzz'))

Syntax

player.setDecoration(collection, overlay);

Required Arguments

  • collection: Model hash or name
  • overlay: Model hash or name

Return value

  • Undefined

Example

// todo

See also