Player::setAlternateMovementAnim

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stance:
0 = idle
1 = walk
2 = running

p5 = usually set to true

Syntax

player.setAlternateMovementAnim(stance, animDictionary, animationName, p4, p5);

Required Arguments

  • stance: int
  • animDictionary: String
  • animationName: String
  • p4: float
  • p5: Boolean

Return value

  • Undefined

Example

// todo

See also