Player::setAirDragMultiplierForPlayersVehicle

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This can be between 1.0f - 14.9f

You can change the max in IDA from 15.0. I say 15.0 as the function blrs if what you input is greater than or equal to 15.0 hence why it's 14.9 max default.

Syntax

mp.game.player.setAirDragMultiplierForPlayersVehicle(multiplier);

Required Arguments

  • multiplier: float

Return value

  • Undefined

Example

// todo

See also