Player::giveHelmet

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PoliceMotorcycleHelmet 1024
RegularMotorcycleHelmet 4096
FiremanHelmet 16384
PilotHeadset 32768
PilotHelmet 65536
--
p2 is generally 4096 or 16384 in the scripts. p1 varies between 1 and 0.

Syntax

player.giveHelmet(cannotRemove, helmetFlag, textureIndex);

Required Arguments

  • cannotRemove: Boolean
  • helmetFlag: int
  • textureIndex: int

Return value

  • Undefined

Example

// todo

See also