Player::clearDamageDecalByZone

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p1: from 0 to 5 in the b617d scripts.
p2: 'blushing' and 'ALL' found in the b617d scripts.

Syntax

player.clearDamageDecalByZone(p1, p2);

Required Arguments

  • p1: int
  • p2: String

Return value

  • Undefined

Example

// todo

See also