Ped::getTattooZone

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Returns the zoneID for the overlay if it is a member of collection.
enum TattooZoneData
{
ZONE_TORSO = 0,
ZONE_HEAD = 1,
ZONE_LEFT_ARM = 2,
ZONE_RIGHT_ARM = 3,
ZONE_LEFT_LEG = 4,
ZONE_RIGHT_LEG = 5,
ZONE_UNKNOWN = 6,
ZONE_NONE = 7,
};

Syntax

mp.game.ped.getTattooZone(collection, overlay);

Required Arguments

  • collection: Model hash or name
  • overlay: Model hash or name

Return value

  • int

Example

// todo

See also