Ped::getClosestPed

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Gets the closest ped in a radius.

Ped Types:
Any ped = -1
Player = 1
Male = 4
Female = 5
Cop = 6
Human = 26
SWAT = 27
Animal = 28
Army = 29

------------------
P4 P5 P7 P8
1 0 x x = return nearest walking Ped
1 x 0 x = return nearest walking Ped
x 1 1 x = return Ped you are using
0 0 x x = no effect
0 x 0 x = no effect

x = can be 1 or 0. Does not have any obvious changes.

This function does not return ped who is:
1. Standing still
2. Driving
3. Fleeing
4. Attacking

This function only work if the ped is:
1. walking normally.
2. waiting to cross a road.

Note: PED::GET_PED_NEARBY_PEDS works for more peds.

Syntax

mp.game.ped.getClosestPed(x, y, z, radius, p4, p5, outPed, p7, p8, pedType);

Required Arguments

  • x: float
  • y: float
  • z: float
  • radius: float
  • p4: Boolean
  • p5: Boolean
  • outPed: Ped
  • p7: Boolean
  • p8: Boolean
  • pedType: int

Return value

  • Ped

Example

// todo

See also