Difference between revisions of "Ped::addScenarioBlockingArea"

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==Syntax==<syntaxhighlight lang="javascript">ped.addScenarioBlockingArea(p0, p1, p2, p3, p4, p5, p6, p7, p8, p9);</syntaxhighlight>=== Required Arguments ===*'''p0:''' float*'''p1:''' float*'''p2:''' float*'''p3:''' float*'''p4:''' float*'''p5:''' float*'''p6:''' Boolean*'''p7:''' Boolean*'''p8:''' Boolean*'''p9:''' Boolean===Return value===*'''unknown (to be checked)'''==Example==<syntaxhighlight lang="javascript">todo</syntaxhighlight>==See also=={{Ped_function_c}}[[Category:Clientside API]][[Category:TODO: Example]]
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==Syntax==
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<syntaxhighlight lang="javascript">mp.game.ped.addScenarioBlockingArea(p0, p1, p2, p3, p4, p5, p6, p7, p8, p9);</syntaxhighlight>
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=== Required Arguments ===
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*'''p0:''' float
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*'''p1:''' float
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*'''p2:''' float
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*'''p3:''' float
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*'''p4:''' float
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*'''p5:''' float
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*'''p6:''' Boolean
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*'''p7:''' Boolean
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*'''p8:''' Boolean
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*'''p9:''' Boolean
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===Return value===
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*'''unknown (to be checked)'''
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==Example==
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<syntaxhighlight lang="javascript">
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// todo
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</syntaxhighlight>
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==See also==
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{{Ped_s_function_c}}
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[[Category:Clientside API]]
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[[Category:TODO: Example]]

Latest revision as of 21:29, 6 May 2017

Syntax

mp.game.ped.addScenarioBlockingArea(p0, p1, p2, p3, p4, p5, p6, p7, p8, p9);

Required Arguments

  • p0: float
  • p1: float
  • p2: float
  • p3: float
  • p4: float
  • p5: float
  • p6: Boolean
  • p7: Boolean
  • p8: Boolean
  • p9: Boolean

Return value

  • unknown (to be checked)

Example

// todo

See also