Pathfind::getNthClosestVehicleNodeWithHeading
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Get the nth closest vehicle node and its heading. (unknown2 = 9, unknown3 = 3.0, unknown4 = 2.5)
Syntax
mp.game.pathfind.getNthClosestVehicleNodeWithHeading(x, y, z, nthClosest, outPosition, heading, unknown1, unknown2, unknown3, unknown4);Required Arguments
- x: float
- y: float
- z: float
- nthClosest: int
- outPosition: Vector3
- heading: float
- unknown1: unknown (to be checked)
- unknown2: int
- unknown3: float
- unknown4: float
Return value
- object: outPosition, heading, unknown1, , ,
Example
// todo