OnVehicleDamage

From RAGE Multiplayer Wiki

This event is triggered when a vehicle's health has been changed.


C# Syntax

[ServerEvent(Event.VehicleDamage)]

Parameters

  • vehicle: parameter input should be in Vehicle type
  • bodyHealthLoss: parameter input should be in float type
  • engineHealthLoss: parameter input should be in float type

Example

[ServerEvent(Event.VehicleDamage)]
public void OnVehicleDamage(Vehicle vehicle, float bodyHealthLoss, float engineHealthLoss)
{
	NAPI.Util.ConsoleOutput($"{vehicle.DisplayName} - {bodyHealthLoss} - {engineHealthLoss}"); 
}