OnPlayerSpawn

From RAGE Multiplayer Wiki

This event is triggered when a player spawns.


C# Syntax

[ServerEvent(Event.PlayerSpawn)]

Parameters

  • player: parameter input should be in Player type

Example

[ServerEvent(Event.PlayerSpawn)]
public void OnPlayerSpawn(Player player)
{
	player.SendChatMessage($"You have spawned in {player.Name}.");
}