IncomingConnection
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Server-Side Event
This event is triggered when an player establishes a connection with the server before loading the resources.
JavaScript Syntax
Parameters
- ip: String - player's IP
- serial: String - player's serial
- rgscName: String - player's social club username.
- rgscId: String - player's social club ID.
Example
const rgscIdBlackList = [123];
mp.events.add('incomingConnection', (ip, serial, rgscName, rgscId) => { // This event checks whether the specified social club ID (123) or social club username includes (kemperrr), therefore, cancels connection on match.
return rgscIdBlackList.includes(rgscId) || rgscName.includes('kemperrr');
});