Graphics::transitionFromBlurred

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Revision as of 21:27, 6 May 2017 by Marty uploader (talk | contribs) (yay)
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time in ms to transition from fully blurred to normal

Syntax

mp.game.graphics.transitionFromBlurred(transitionTime);

Required Arguments

  • transitionTime: float

Return value

  • Boolean

Example

// todo

See also