Graphics::startParticleFxLoopedOnPedBone

From RAGE Multiplayer Wiki

Syntax

mp.game.graphics.startParticleFxLoopedOnPedBone(effectName, ped, xOffset, yOffset, zOffset, xRot, yRot, zRot, boneIndex, scale, xAxis, yAxis, zAxis);

Required Arguments

  • effectName: String
  • ped: Ped handle or object
  • xOffset: float
  • yOffset: float
  • zOffset: float
  • xRot: float
  • yRot: float
  • zRot: float
  • boneIndex: int
  • scale: float
  • xAxis: Boolean
  • yAxis: Boolean
  • zAxis: Boolean

Return value

  • int

Example

// todo

See also