Graphics::startNetworkedParticleFxNonLoopedOnEntity

From RAGE Multiplayer Wiki

Client-Side
Function

 JavaScript



JavaScript Syntax


Required Params

  • effectName: string
  • entity: number
  • offsetX: number
  • offsetY: number
  • offsetZ: number
  • rotX: number
  • rotY: number
  • rotZ: number
  • scale: number
  • axisX: boolean
  • axisY: boolean
  • axisZ: boolean

Return value

  • boolean

Syntax

mp.game.graphics.startNetworkedParticleFxNonLoopedOnEntity(effectName, entity, offsetX, offsetY, offsetZ, rotX, rotY, rotZ, scale, axisX, axisY, axisZ)

Example

//todo


See also