Graphics::startNetworkedParticleFxNonLoopedAtCoord

From RAGE Multiplayer Wiki

Client-Side
Function

 JavaScript



JavaScript Syntax


Required Params

  • effectName: string
  • xPos: number
  • yPos: number
  • zPos: number
  • xRot: number
  • yRot: number
  • zRot: number
  • scale: number
  • xAxis: boolean
  • yAxis: boolean
  • zAxis: boolean
  • p11: boolean

Return value

  • boolean

Syntax

mp.game.graphics.startNetworkedParticleFxNonLoopedAtCoord(effectName, xPos, yPos, zPos, xRot, yRot, zRot, scale, xAxis, yAxis, zAxis, p11)

Example

//todo


See also