Gameplay::shootSingleBulletBetweenCoords
Syntax
mp.game.gameplay.shootSingleBulletBetweenCoords(x1, y1, z1, x2, y2, z2, damage, p7, weaponHash, ownerPed, isAudible, isInvisible, speed);Required Arguments
- x1: float
- y1: float
- z1: float
- x2: float
- y2: float
- z2: float
- damage: int
- p7: Boolean
- weaponHash: Model hash or name
- ownerPed: Ped handle or object
- isAudible: Boolean
- isInvisible: Boolean
- speed: float
Return value
- Undefined
Example
// todo