Gameplay::isProjectileTypeInArea
Jump to navigation
Jump to search
Determines whether there is a projectile of a specific type within the specified coordinates. The coordinates form a rectangle.
Note: This native hasn't been tested yet.
- Nacorpio
Syntax
mp.game.gameplay.isProjectileTypeInArea(x1, y1, z1, x2, y2, z2, type, p7);Required Arguments
- x1: float
- y1: float
- z1: float
- x2: float
- y2: float
- z2: float
- type: int
- p7: Boolean
Return value
- Boolean
Example
// todo