Gameplay::isProjectileInArea
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Determines whether there is a projectile within the specified coordinates. The coordinates form a rectangle.
- Nacorpio
ownedByPlayer = only projectiles fired by the player will be detected.
Syntax
mp.game.gameplay.isProjectileInArea(x1, y1, z1, x2, y2, z2, ownedByPlayer);Required Arguments
- x1: float
- y1: float
- z1: float
- x2: float
- y2: float
- z2: float
- ownedByPlayer: Boolean
Return value
- Boolean
Example
// todo