Gameplay::isPositionOccupied

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Syntax

mp.game.gameplay.isPositionOccupied(p0, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10);

Required Arguments

  • p0: float
  • p1: float
  • p2: float
  • p3: float
  • p4: Boolean
  • p5: Boolean
  • p6: Boolean
  • p7: Boolean
  • p8: Boolean
  • p9: unknown (to be checked)
  • p10: Boolean

Return value

  • Boolean

Example

// todo

See also

Template:Gameplay s function c