Gameplay::isAreaOccupied

From RAGE Multiplayer Wiki
Jump to navigation Jump to search

Syntax

mp.game.gameplay.isAreaOccupied(p0, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12);

Required Arguments

  • p0: float
  • p1: float
  • p2: float
  • p3: float
  • p4: float
  • p5: float
  • p6: Boolean
  • p7: Boolean
  • p8: Boolean
  • p9: Boolean
  • p10: Boolean
  • p11: unknown (to be checked)
  • p12: Boolean

Return value

  • Boolean

Example

// todo

See also

Template:Gameplay s function c