Gameplay::getAngleBetween2dVectors

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Syntax

mp.game.gameplay.getAngleBetween2dVectors(x1, y1, x2, y2);

Required Arguments

  • x1: float
  • y1: float
  • x2: float
  • y2: float

Return value

  • float

Example

// todo

See also

Template:Gameplay s function c