Gameplay::clearAreaOfEverything
GAMEPLAY::_0x957838AAF91BD12D(x, y, z, radius, false, false, false, false); seem to make all objects go away, peds, vehicles etc. All booleans set to true doesn't seem to change anything.
Syntax
mp.game.gameplay.clearAreaOfEverything(x, y, z, radius, p4, p5, p6, p7);
Required Arguments
- x: float
- y: float
- z: float
- radius: float
- p4: Boolean
- p5: Boolean
- p6: Boolean
- p7: Boolean
Return value
- Undefined
Example
// todo