Gameplay::clearAreaOfCops

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flags appears to always be 0

Syntax

mp.game.gameplay.clearAreaOfCops(x, y, z, radius, flags);

Required Arguments

  • x: float
  • y: float
  • z: float
  • radius: float
  • flags: int

Return value

  • Undefined

Example

// todo

See also

Template:Gameplay s function c