Entity::wouldEntityBeOccluded

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First parameter was previously an Entity but after further research it is definitely a hash.

Syntax

mp.game.entity.wouldEntityBeOccluded(hash, x, y, z, p4);

Required Arguments

  • hash: Model hash or name
  • x: float
  • y: float
  • z: float
  • p4: Boolean

Return value

  • Boolean

Example

// todo

See also

Template:Entity s function c