Entity::removeModelSwap

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Syntax

mp.game.entity.removeModelSwap(x, y, z, radius, originalModel, newModel, p6);

Required Arguments

  • x: float
  • y: float
  • z: float
  • radius: float
  • originalModel: Model hash or name
  • newModel: Model hash or name
  • p6: Boolean

Return value

  • Undefined

Example

// todo

See also

Template:Entity s function c Cateogry:Client-side Function