Dlc2::nullify
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Sets the value of the specified variable to 0.
Always returns true.
bool _NULLIFY(void* variable, int unused)
{
*variable = NULL;
return true;
}
Syntax
mp.game.dlc2.nullify(variable, unused);Required Arguments
- variable: unknown (to be checked)
- unused: unknown (to be checked)
Return value
- Boolean
Example
// todo