Dlc2::nullify

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Sets the value of the specified variable to 0.
Always returns true.

bool _NULLIFY(void* variable, int unused)
{
*variable = NULL;
return true;
}

Syntax

mp.game.dlc2.nullify(variable, unused);

Required Arguments

  • variable: unknown (to be checked)
  • unused: unknown (to be checked)

Return value

  • Boolean

Example

// todo

See also

Template:Dlc2 s function c