Dlc1::getShopPedQueryOutfit
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struct Outfit_s
{
int mask, torso, pants, parachute, shoes, misc1, tops1, armour, crew, tops2, hat, glasses, earpiece;
int maskTexture, torsoTexture, pantsTexture, parachuteTexture, shoesTexture, misc1Texture, tops1Texture,
armourTexture, crewTexture, tops2Texture, hatTexture, glassesTexture, earpieceTexture;
};
Syntax
mp.game.dlc1.getShopPedQueryOutfit(p0, outfit);Required Arguments
- p0: unknown (to be checked)
- outfit: unknown (to be checked)
Return value
- Undefined
Example
// todo