Dlc1::getNumPropsFromOutfit
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character is 0 for Michael, 1 for Franklin, 2 for Trevor, 3 for freemode male, and 4 for freemode female.
componentId is between 0 and 11 and corresponds to the usual component slots.
p1 could be the outfit number; unsure.
p2 is usually -1; unknown function.
p3 appears to be a boolean flag; unknown function.
p4 is usually -1; unknown function.
Syntax
mp.game.dlc1.getNumPropsFromOutfit(character, p1, p2, p3, p4, componentId);Required Arguments
- character: int
- p1: int
- p2: int
- p3: Boolean
- p4: int
- componentId: int
Return value
- int
Example
// todo