Cutscene::setCutsceneFadeValues

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Syntax

mp.game.cutscene.setCutsceneFadeValues(p0, p1, p2, p3);

Required Arguments

  • p0: Boolean
  • p1: Boolean
  • p2: Boolean
  • p3: Boolean

Return value

  • Undefined

Example

// todo

See also

Template:Cutscene s function c