Controls::getDisabledControlNormal

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control - c# works with (int)GTA.Control.CursorY / (int)GTA.Control.CursorX and returns the mouse movement (additive).


0, 1 and 2 used in the scripts. 0 is by far the most common of them.

Syntax

mp.game.controls.getDisabledControlNormal(inputGroup, control);

Required Arguments

  • inputGroup: int
  • control: int

Return value

  • float

Example

// todo

See also

Template:Controls s function c