Category:TODO: Example
These are the pages that requires Examples.
If you are able to put a working example, then we will be very thankful for your contribution.
Requirements
- Should be fully clear and working example
- Should be in a code block.
- Client-side scripts must be in red 'client-side' containers and server-side scripts must be in blue 'server-side' containers.
Example:
That's example will just call server side event, from client, if player screen size not a 1280x1024.
Client-Side
let checkResolution = () => {
let res = mp.game.graphics.getScreenActiveResolution(x, y);
if (!((res.x == 1280) && (res.y == 1024))) {
mp.events.callRemote("kickMeImBad", res.x, res.y);
};
};
checkResolution();
Server-Side
let blahBlah = (player, sx, sy) => {
console.log(`${player.name} bad boy :c, his screen size ${sx}x${sy}`);
player.kick();
};
mp.events.add("kickMeImBad", blahBlah);
- Description for the code block you provided.
When you finish your example, Don't forget to remove the [[Category:TODO: Example]]. We thank you for your contribution.
Pages in category "TODO: Example"
The following 200 pages are in this category, out of 2,481 total.
(previous page) (next page)A
- App::appDeleteAppData
- App::appGetFloat
- App::appGetInt
- App::appGetString
- App::appHasSyncedData
- App::appSetApp
- App::appSetBlock
- App::appSetFloat
- App::appSetInt
- App::appSetString
- Audio::addLineToConversation
- Audio::addPedToConversation
- Audio::cancelMusicEvent
- Audio::clearAmbientZoneListState
- Audio::clearAmbientZoneState
- Audio::findRadioStationIndex
- Audio::freezeRadioStation
- Audio::getNetworkIdFromSoundId
- Audio::getNumberOfPassengerVoiceVariations
- Audio::getPlayerHeadsetSoundAlternate
- Audio::getRadioStationName
- Audio::getSoundIdFromNetworkId
- Audio::getVehicleDefaultHorn
- Audio::hasSoundFinished
- Audio::hintAmbientAudioBank
- Audio::hintScriptAudioBank
- Audio::interruptConversation
- Audio::isAlarmPlaying
- Audio::isAmbientSpeechPlaying
- Audio::isAmbientZoneEnabled
- Audio::isAudioSceneActive
- Audio::isScriptedSpeechPlaying
- Audio::loadStream
- Audio::loadStreamWithStartOffset
- Audio::overrideTrevorRage
- Audio::overrideUnderwaterStream
- Audio::pauseScriptedConversation
- Audio::playAmbientSpeechAtCoords
- Audio::playAmbientSpeechWithVoice
- Audio::playEndCreditsMusic
- Audio::playMissionCompleteAudio
- Audio::playPain
- Audio::playPedRingtone
- Audio::playPoliceReport
- Audio::playSound
- Audio::playSoundFromCoord
- Audio::playStreamFromObject
- Audio::playSynchronizedAudioEvent
- Audio::preloadScriptConversation
- Audio::preloadScriptPhoneConversation
- Audio::prepareAlarm
- Audio::prepareMusicEvent
- Audio::prepareSynchronizedAudioEvent
- Audio::prepareSynchronizedAudioEventForScene
- Audio::registerScriptWithAudio
- Audio::releaseNamedScriptAudioBank
- Audio::releaseSoundId
- Audio::requestAmbientAudioBank
- Audio::requestMissionAudioBank
- Audio::requestScriptAudioBank
- Audio::resetPedAudioFlags
- Audio::setAggressiveHorns
- Audio::setAmbientZoneListState
- Audio::setAmbientZoneListStatePersistent
- Audio::setAmbientZoneState
- Audio::setAmbientZoneStatePersistent
- Audio::setAnimalMood
- Audio::setAudioFlag
- Audio::setAudioSceneVariable
- Audio::setCutsceneAudioOverride
- Audio::setEmitterRadioStation
- Audio::setFrontendRadioActive
- Audio::setGpsActive
- Audio::setInitialPlayerStation
- Audio::setMicrophonePosition
- Audio::setMobilePhoneRadioState
- Audio::setMobileRadioEnabledDuringGameplay
- Audio::setPlayerAngry
- Audio::setRadioAutoUnfreeze
- Audio::setRadioToStationIndex
- Audio::setRadioToStationName
- Audio::setRadioTrack
- Audio::setStaticEmitterEnabled
- Audio::setSynchronizedAudioEventPositionThisFrame
- Audio::setUserRadioControlEnabled
- Audio::setVariableOnSound
- Audio::setVariableOnStream
- Audio::specialFrontendEqual
- Audio::startAlarm
- Audio::startAudioScene
- Audio::startScriptConversation
- Audio::startScriptPhoneConversation
- Audio::stopAlarm
- Audio::stopAllAlarms
- Audio::stopAudioScene
- Audio::stopCurrentPlayingAmbientSpeech
- Audio::stopScriptedConversation
- Audio::stopSound
- Audio::stopSynchronizedAudioEvent
- Audio::triggerMusicEvent
- Audio::unfreezeRadioStation
- Audio::unlockMissionNewsStory
B
- Blip::addTextComponentSubstringName
- Blip::endTextCommandSetName
- Blip::getFirstInfoId
- Blip::getHudColour
- Blip::getInfoIdDisplay
- Blip::getInfoIdEntityIndex
- Blip::getInfoIdPickupIndex
- Blip::getInfoIdType
- Blip::getNextInfoId
- Blip::getSprite
- Blip::hideNumberOn
- Blip::isFlashing
- Blip::isMissionCreator
- Blip::isOnMinimap
- Blip::isShortRange
- Blip::pulse
- Blip::setAlpha
- Blip::setAsFriendly
- Blip::setAsMissionCreator
- Blip::setAsShortRange
- Blip::setBright
- Blip::setCategory
- Blip::setColor
- Blip::setCoords
- Blip::setFade
- Blip::setFlashes
- Blip::setFlashesAlternate
- Blip::setFlashInterval
- Blip::setFlashTimer
- Blip::setHighDetail
- Blip::setNameFromTextFile
- Blip::setNameToPlayerName
- Blip::setPriority
- Blip::setRotation
- Blip::setRoute
- Blip::setRouteColour
- Blip::setScale
- Blip::setSecondaryColour
- Blip::setShowCone
- Blip::setShowHeadingIndicator
- Blip::setSprite
- Blip::showNumberOn
- Brain::addScriptToRandomPed
- Brain::disableScriptBrainSet
- Brain::enableScriptBrainSet
- Brain::isObjectWithinBrainActivationRange
- Brain::registerObjectScriptBrain
- Brain::registerWorldPointScriptBrain
C
- Cam::addCamSplineNode
- Cam::animateGameplayCamZoom
- Cam::clampGameplayCamPitch
- Cam::clampGameplayCamYaw
- Cam::createCam
- Cam::createCamera
- Cam::createCameraWithParams
- Cam::createCamWithParams
- Cam::createCinematicShot
- Cam::destroyAllCams
- Cam::doScreenFadeIn
- Cam::doScreenFadeOut
- Cam::getCamSplineNodeIndex
- Cam::getCamSplineNodePhase
- Cam::getGameplayCamRot
- Cam::getIsMultiplayerBrief
- Cam::isCamSplinePaused
- Cam::isCinematicShotActive
- Cam::isSphereVisible
- Cam::overrideCamSplineMotionBlur
- Cam::overrideCamSplineVelocity
- Cam::playSynchronizedCamAnim
- Cam::renderScriptCams
- Cam::setCamEffect
- Cam::setCamSplineDuration
- Cam::setCamSplinePhase
- Cam::setCinematicButtonActive
- Cam::setCinematicCamShakeAmplitude
- Cam::setCinematicModeActive
- Cam::setFollowPedCamCutsceneChat
- Cam::setFollowPedCamViewMode
- Cam::setFollowVehicleCamViewMode
- Cam::setFollowVehicleCamZoomLevel
- Cam::setGameplayCamRawPitch
- Cam::setGameplayCamRawYaw
- Cam::setGameplayCamRelativeHeading
- Cam::setGameplayCamRelativePitch
- Cam::setGameplayCamShakeAmplitude
- Cam::setGameplayCoordHint
- Cam::setGameplayEntityHint
- Cam::setGameplayHintFov
- Cam::setGameplayObjectHint
- Cam::setGameplayPedHint
- Cam::setGameplayVehicleHint
- Cam::setTimeIdleDrop
- Cam::setWidescreenBorders
- Cam::shakeCinematicCam
- Cam::shakeGameplayCam
- Cam::stopCinematicCamShaking
- Cam::stopCinematicShot