Cam::setGameplayCamRelativePitch
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Sets the camera pitch.
Parameters:
x = pitches the camera on the x axis.
Value2 = always seems to be hex 0x3F800000 (1.000000 float).
Syntax
mp.game.cam.setGameplayCamRelativePitch(x, Value2);Required Arguments
- x: float
- Value2: float
Return value
- unknown (to be checked)
Example
// todo