Cam::setFollowPedCamCutsceneChat
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From the b617d scripts:
CAM::SET_FOLLOW_PED_CAM_CUTSCENE_CHAT('FOLLOW_PED_ATTACHED_TO_ROPE_CAMERA', 0);
CAM::SET_FOLLOW_PED_CAM_CUTSCENE_CHAT('FOLLOW_PED_ON_EXILE1_LADDER_CAMERA', 1500);
CAM::SET_FOLLOW_PED_CAM_CUTSCENE_CHAT('FOLLOW_PED_SKY_DIVING_CAMERA', 0);
CAM::SET_FOLLOW_PED_CAM_CUTSCENE_CHAT('FOLLOW_PED_SKY_DIVING_CAMERA', 3000);
CAM::SET_FOLLOW_PED_CAM_CUTSCENE_CHAT('FOLLOW_PED_SKY_DIVING_FAMILY5_CAMERA', 0);
CAM::SET_FOLLOW_PED_CAM_CUTSCENE_CHAT('FOLLOW_PED_SKY_DIVING_CAMERA', 0);
Syntax
mp.game.cam.setFollowPedCamCutsceneChat(p0, p1);Required Arguments
- p0: String
- p1: int
Return value
- Boolean
Example
// todo