Cam::clampGameplayCamPitch
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minimum: Degrees between -90f and 90f.
maximum: Degrees between -90f and 90f.
Clamps the gameplay camera's current pitch.
Eg. _CLAMP_GAMEPLAY_CAM_PITCH(0.0f, 0.0f) will set the vertical angle directly behind the player.
Syntax
mp.game.cam.clampGameplayCamPitch(minimum, maximum);Required Arguments
- minimum: float
- maximum: float
Return value
- unknown (to be checked)
Example
// todo