Audio::startAudioScene

From RAGE Multiplayer Wiki
Revision as of 21:03, 6 May 2017 by Marty uploader (talk | contribs) (yay)
Jump to navigation Jump to search

Used to prepare a scene where the surrounding sound is muted or a bit changed. This does not play any sound.

List of all usable scene names found in b617d. Sorted alphabetically and identical names removed: pastebin.com/MtM9N9CC

Syntax

mp.game.audio.startAudioScene(sceneName);

Required Arguments

  • sceneName: String

Return value

  • Boolean

Example

// todo

See also

Template:Audio s function c