Audio::setRadioTrack
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Only found this one in the decompiled scripts:
AUDIO::SET_RADIO_TRACK('RADIO_03_HIPHOP_NEW', 'ARM1_RADIO_STARTS');
Syntax
mp.game.audio.setRadioTrack(radioStation, radioTrack);Required Arguments
- radioStation: String
- radioTrack: String
Return value
- Undefined
Example
// todo