Audio::setAmbientZoneListStatePersistent
All occurrences found in b617d, sorted alphabetically and identical lines removed: pastebin.com/WkXDGgQL
Syntax
mp.game.audio.setAmbientZoneListStatePersistent(ambientZone, p1, p2);Required Arguments
- ambientZone: String
- p1: Boolean
- p2: Boolean
Return value
- Undefined
Example
// todo