Audio::loadStreamWithStartOffset

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Example:
AUDIO::LOAD_STREAM_WITH_START_OFFSET('STASH_TOXIN_STREAM', 2400, 'FBI_05_SOUNDS');

Only called a few times in the scripts.

Syntax

mp.game.audio.loadStreamWithStartOffset(streamName, startOffset, soundSet);

Required Arguments

  • streamName: String
  • startOffset: int
  • soundSet: String

Return value

  • Boolean

Example

// todo

See also

Template:Audio s function c